Series: Build Power Apps that don't look like Power Apps - Material Design part 1
One of my most important goals when developing Power Apps is good design. But for me,
Design is not just pretty looks or some stunning effects, but it is how things work.
This means that a well designed app makes people feel related, understood, comfortable and easily experienced. People will want to use the app again and again.
Looking at the typical look of Power Apps, I don’t feel that these are well-designed in term of increasing usability, being visually appealing, or blending into the context they probably live in. This highly functional look shall convey the message, that people will get something working without putting too much effort into it. And that then leads to that perception, that low-code equals low standards in terms of design.
This is the first part of a little series that illustrates, how we can develop Power Apps, that don’t look like Power Apps. I will use Google’s Material design system to showcase this. If you are looking into some Microsoft Fluent UI guidance - I blogged about good looking apps for Teams here.
Floating Action Button (FAB)
The Floating Action Button (FAB) is a design concept, that we can find in all kinds of mobile apps, for example Twitter mobile app, Outlook mobile app, and mny, many more. We say its floating, as it doesn’t sit in a dedicated navigation area, but floats right on top of most probably scrolling content. Once that FAB is selected, it show some more related buttons that allows users to perform related actions.
How to build a FAB in Power Apps
To make this FAB as flexible and reusable as possible, we will create a canvas component cmp_MD_Fab
. Set its Width to 100
and its Height to 380
. Our Fab will consist of
Overview
- 1 button
btn_primary
with two iconsicon_start
andicon_close
- 3
btn_secondary
,btn_tertiary
,btn_quarternary
with 3 corresponding iconsicon_secondary
,icon_tertiary
,icon_quarternary
- 4 timers
timer1
,timer2
,timer3
,timer4
Add these to your component - we will style them in a few.
Custom properties
We will create the following custom properties
- timerDuration (Number), defaults to
300
, determines the Duration of all timers - button1Fill (Color), defaults to
Black
, determines Fill ofbtn_primary
- button2Fill (Color), defaults to
ColorValue("#4F1FDC")
, determines Fill ofbtn_secondary
- button3Fill (Color), defaults to
ColorValue("#9964f4")
, determines Fill ofbtn_tertiary
- button4Fill (Color), defaults to
ColorValue("#BB8cF4")
, determines Fill ofbtn_quarternary
- iconStart (Image), defaults to
Icon.Add
, determines the Icon oficon_Start
- iconClose (Image), defaults to
Icon.Cancel
, determines the Icon oficon_Close
- icon2 (Image), defaults to
Icon.People
, determines the Icon oficon_secondary
- icon3 (Image), defaults to
Icon.Bookmark
, determines the Icon oficon_tertiary
- icon4 (Image), defaults to
Icon.Crop
, determines the Icon oficon_quarternary
- iconColor (Color), defaults to
White
, determines the Color of all icons - button2OnSelect (Behavior, boolean), defaults to
true
, determines the OnSelect ofbtn_secondary
- button3OnSelect (Behavior, boolean), defaults to
true
, determines the OnSelect ofbtn_tertiary
- button4OnSelect (Behavior, boolean), defaults to
true
, determines the OnSelect ofbtn_quarternary
and assign them as stated above. Example: Select all timers, select the Duration property for them, set it to cmp_MD_FAB.timerDuration
. Proceed with all other custom properties like that.
The buttons
We will now take care of the buttons. Select all of them and set their
- Width to
56
, Height toSelf.Width
andRadius
toSelf.Width
. - We now have circle buttons! - BorderColor, HoverBorderColor, PressedBorderColor, HoverFill to
Self.Fill
- Text to
""
Now only select the btn_primary
and set its X to (Parent.Width-Self.Width)/2
and its Y to Parent.Height-Self.Height-10
. After that is done, select all other buttons and set their X to btn_primary.X
.
The Icons
- Set Width of all icons to
32
and Height toSelf.Width
- Set X of all icons to
btn_primary.X+ (btn_primary.Width-Self.Width)/2
- Set Y of
btn_secondary
tobtn_secondary.Y+ (btn_secondary.Height-Self.Height)/2
- Set Y of
btn_tertiary
tobtn_tertiary.Y+ (btn_tertiary.Height-Self.Height)/2
- Set Y of
btn_quarternary
tobtn_quarternary.Y+ (btn_quarternary.Height-Self.Height)/2
Make sure that all controls sit in the correct order as they overlap:
The Timers
Now we will take care of the logic.
- In the OnSelect of the
icon_Start
we want to extract all buttons and handle which icon appears :Set(start1, true); Set(start4, false); Set(isCloseVisible, true); Set(isStartVisible, false);
- In the OnSelect of
icon_Close
we want to collapse all buttons and handle which icon appears:Set(isCloseVisible, false); Set(isStartVisible, true); Set(start1, false); Set(start2, false); Set(start3, false); Set(start4, true);
- Set the Visible of
icon_Close
toisCloseVisible
, the Visible oficon_Start
toisStartVisible
- Set the Start of
timer1
tostart1
, and theOnTimerEnd
oftimer1
toSet(start2, true)
- which means that at the end of the first timer, we kick off the second timer. - Set the Start of
timer2
tostart2
, and theOnTimerEnd
oftimer2
toSet(start3, true)
- Set the Start of
timer3
tostart3
- please note that at this point we don’t want to kick off another timer - all buttons are expanded and we only want to collapse them when our user selects theicon_Close
.
Let’s now hook the Y property of btn_secondary
, btn_tertiary
, btn_quarternary
to the timers so that the buttons nicely float to their final position:
- Set the Y of
btn_secondary
toIf(!start4, btn_primary.Y-100*(timer1.Value/timer1.Duration),btn_primary.Y)
- Set the Y of
btn_tertiary
toIf(!start4, btn_primary.Y-200*(timer2.Value/timer2.Duration), btn_primary.Y)
- Set the Y of
btn_quarternary
toIf(!start4,btn_primary.Y-300*(timer3.Value/timer3.Duration),btn_primary.Y)
Add your component to a screen and don’t forget to now assign actions to the buttons :-)
Feedback and what’s next?
That’s it!
a few buttons, icons and 4 timers are enough to create some advanced UI that you’d usually not find in a Power Apps. Next blog post is about how to create such beautiful photo galleries, that don’t look like default Power Apps experience. Let me know what you think on twitter or in the comments below.