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    Class TransientDictionary

    Class for tracking Dictionary changes

    Inheritance
    object
    Dictionary<string, object>
    TransientDictionary
    Inherited Members
    Dictionary<string, object>.Add(string, object)
    Dictionary<string, object>.Clear()
    Dictionary<string, object>.ContainsKey(string)
    Dictionary<string, object>.ContainsValue(object)
    Dictionary<string, object>.GetEnumerator()
    Dictionary<string, object>.GetObjectData(SerializationInfo, StreamingContext)
    Dictionary<string, object>.OnDeserialization(object)
    Dictionary<string, object>.Remove(string)
    Dictionary<string, object>.TryGetValue(string, out object)
    Dictionary<string, object>.Comparer
    Dictionary<string, object>.Count
    Dictionary<string, object>.this[string]
    Dictionary<string, object>.Keys
    Dictionary<string, object>.Values
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: PnP.Core.Model
    Assembly: PnP.Core.dll
    Syntax
    public class TransientDictionary : Dictionary<string, object>, IDictionary<string, object>, ICollection<KeyValuePair<string, object>>, IReadOnlyDictionary<string, object>, IReadOnlyCollection<KeyValuePair<string, object>>, IEnumerable<KeyValuePair<string, object>>, IDictionary, ICollection, IEnumerable, IDeserializationCallback, ISerializable

    Properties

    HasChanges

    Does this model instance have changes?

    Declaration
    public bool HasChanges { get; }
    Property Value
    bool

    this[string]

    Gets or sets the value of an object in this dictionary

    Declaration
    public object this[string key] { get; set; }
    Parameters
    string key

    Key of the object to set

    Property Value
    object

    Methods

    Add(string, object)

    Adds a new item to the dictionary

    Declaration
    public void Add(string key, object value)
    Parameters
    string key

    Key of the item to add

    object value

    Value of the item to add

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